Star Wars: An Open World Role Playing Game
A downloadable mod
~Still in Development~
Links- Website/ YouTube
https://starwarsanopenworldrpg.odoo.com/
https://www.youtube.com/@OliverGlover-o7c
https://www.artstation.com/artwork/5W88Z8
Design Document: Star Wars: A Open World Role Playing Game
Table of Contents
- Overview
- Game Concept
- Setting
- Core Gameplay
- Unique Selling Points
- Story and Narrative
- Plot Summary
- Key Characters
- Factions and Lore
- Quests and Missions
- Gameplay Mechanics
- Character Creation
- Combat System
- Exploration and Interaction
- Crafting and Economy
- Skills and Abilities
- World Design
- World Map
- Key Locations
- Environmental Design
- Dynamic Systems
- Technical Specifications
- Engine and Tools
- Art and Asset Requirements
- Performance Considerations
- Compatibility
- User Interface (UI)
- Main Menu
- HUD Elements
- Inventory and Character Screens
- Audio Design
- Music and Sound Effects
- Voice Acting
- Environmental Sounds
- Marketing and Community Engagement
- Target Audience
- Promotional Strategy
- Community Interaction
- Development Timeline
- Milestones
- Testing Phases
- Release Plan
1. Overview
Game Concept
"Oliver Glover’s Star Wars RPG" is a mod for Fallout 4 that transforms the game's world into a Star Wars universe. Players will explore a Never Seen Before open world experience, engage in epic space battles, and uncover a rich narrative set in the iconic Star Wars galaxy. The mod combines Fallout 4's open-world RPG mechanics with the expansive lore and setting of Star Wars.
Setting
The game is set in a galaxy far, far away during the events of “A New Hope”. Key locations include The desert planet of Tatooine, a lush forest moon of Endor, and the Humongous City of Coruscant.
Core Gameplay
- Open-World Exploration: Players can traverse diverse planets, engage in space travel/ Battles, and discover hidden secrets.
- Role-Playing: Deep character customization, moral choices, and branching storylines influenced by player decisions.
- Combat: Dynamic blaster and lightsaber combat, space dogfights, and tactical engagements.
Unique Selling Points
- Star Wars Integration: Authentic Star Wars universe experience within Fallout 4’s engine.
- Custom Assets: New models, textures, and audio to enhance the Star Wars atmosphere.
- Expanded Narrative: Rich lore and quests that delve into Star Wars history and conflicts.
2. Story and Narrative
Plot Summary
The player takes on the role of a rogue clone caught in the crossfire between the New Empire and a Group of Smugglers. The story involves uncovering a plot that could tip the balance of power in the galaxy, choosing sides, and influencing the outcome of the Galaxy.
Key Characters
- Player: The protagonist, outlaw with a mysterious past.
- Dava Qaurgo: Crime Boss leader seeking a team to steal from the infamous crime boss Jaba the hutt.
- Darth Vader: The menacing Sith Lord with a personal vendetta against the player.
- Telo Cal: The charming smuggler who provides aid and comic relief.
Factions and Lore
- Empire: Authoritarian regime seeking to crush the rebellion.
- Rebel Alliance: Group fighting for freedom and democracy.
- Neutral Factions: Various independent groups with their agendas and conflicts.
- Crimson Dawn: Famous Crime Gang all through the galaxy
Quests and Missions
- Main Story Missions: Key events and battles that drive the central narrative forward.
- Side Quests: Optional missions that explore the backstories of characters and factions.
- Dynamic Events: Randomly occurring events that add variety and challenge.
3. Gameplay Mechanics
Character Creation
- Customization: Extensive options for creating characters, including species, appearance, and backgrounds and name.
- Skills and Abilities: Unique skill trees related to combat, diplomacy, and space travel.
Combat System
- Blasters and Lightsabers: Different types of weapons with unique mechanics and abilities.
- Space Battles: Engage in dogfights using customizable ships.
- Gunplay Animations: All new Gunplay and Combat Animations for modern combat
Exploration and Interaction
- Planetary Exploration: Travel between planets, and locations each with distinct environments and challenges.
- NPC Interaction: Dialogue systems and choices that impact relationships and story outcomes.
Crafting and Economy
- Resource Gathering: Collect materials from planets and space battles.
- Crafting System: Create and upgrade weapons, gear, and starships, bases and settlements.
Skills and Abilities
- Skill Progression: Earn experience to unlock new abilities and improve existing ones.
- Force Powers: If applicable, players can learn and use Force abilities to influence the world.
4. World Design
World Map
- Planets: Diverse locations including deserts, forests, and urban landscapes.
- Space: Free open world play area to move and go where you please.
Key Locations
- Tatooine Desert: Home to smugglers and hidden secrets.
- Endor Forest Moon: A lush environment with ancient ruins and wildlife.
- Coruscant City: A bustling metropolis filled with intrigue and conflict.
Environmental Design
- Dynamic Weather: Changing weather patterns and day-night cycles that affect gameplay.
- Interactive Elements: Objects and environments that players can interact with and manipulate.
Dynamic Systems
- Faction Influence: Player actions impact faction control and influence over different regions.
- Event Triggers: Random and story-driven events that shape the game world.
5. Technical Specifications
Engine and Tools
- Fallout 4 Engine: Utilize the Creation Engine for modding.
- Modding Tools: Use tools like the Creation Kit and external programs for asset creation.
Art and Asset Requirements
- Models and Textures: New assets for Star Wars-themed environments, characters, and objects.
- Animations: Custom animations for lightsaber combat, space flight, and more.
Performance Considerations
- Optimization: Ensure the mod runs smoothly on a range of hardware configurations.
- Compatibility: Test compatibility with other popular mods and base game updates.
6. User Interface (UI)
Main Menu
- Start Game: Options to begin a new game, load a saved game, or adjust settings.
- Settings: Access to HUD, audio, and gameplay settings.
HUD Elements
- Health and Ammo: Display health, ammo, and other critical stats.
- Compass: Show location, objectives, and points of interest.
Inventory and Character Screens
- Character Stats: View and manage character attributes and abilities.
- Inventory Management: Organize and equip items, weapons, and gear.
7. Audio Design
Music and Sound Effects
- Soundtrack: Incorporate iconic Star Wars music and new compositions.
- SFX: Blasters, lightsabers, and space engines with high-quality sound effects.
Voice Acting
- Character Voices: Voice work for key characters to enhance immersion.
- Dialogue: Voiceovers for main quests and interactions.
Environmental Sounds
- Ambience: Sounds for different environments, including space, cities, and wilderness.
8. Marketing and Community Engagement
Target Audience
- Star Wars Fans: Appeal to fans of the Star Wars universe and its lore.
- Fallout 4 Players: Engage players familiar with Fallout 4’s RPG mechanics.
Promotional Strategy
- Trailers and Teasers: Create engaging media to showcase the mod’s features.
- Social Media: Use platforms like Twitter, Facebook, and Reddit to build hype and engage with the community.
Community Interaction
- Feedback Channels: Provide forums or Discord channels for player feedback and discussion.
- Updates and Patches: Regularly update the mod based on community input and bug reports.
9. Development Timeline
Milestones
- Pre-Production: Conceptualize and design key aspects of the mod.
- Asset Creation: Develop and integrate new models, textures, and audio.
- Alpha Testing: Internal testing to identify and fix major issues.
- Beta Testing: Release a public beta to gather feedback and make improvements.
- Final Release: Launch the completed mod and provide ongoing support.
Testing Phases
- Internal Testing: Rigorous testing by the development team.
- Community Testing: Open beta phase with player feedback and bug reports.
Release Plan
- Launch Date: Announce and release the mod.
- Post-Launch Support: Monitor performance and address any issues that arise.
This design document provides a structured approach to creating a life long dream for Oliver. Star Wars An Open World RPG ensuring that all aspects of the mod are well-planned and executed. We do not have any permission or ownership of the brands “StarWars” “Fallout 4”
All rights reserved to LucasFilms LTD and Bethesda Game Studios.
Status | In development |
Category | Game mod |
Author | OliverGlover |
Genre | Role Playing |
Tags | Open World, starwars |
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