A downloadable mod

~Still in Development~

Links- Website/ YouTube

https://starwarsanopenworldrpg.odoo.com/

https://www.youtube.com/@OliverGlover-o7c

https://www.artstation.com/artwork/5W88Z8




Design Document: Star Wars: A Open World Role Playing Game

Table of Contents

  1. Overview
    • Game Concept
    • Setting
    • Core Gameplay
    • Unique Selling Points
  2. Story and Narrative
    • Plot Summary
    • Key Characters
    • Factions and Lore
    • Quests and Missions
  3. Gameplay Mechanics
    • Character Creation
    • Combat System
    • Exploration and Interaction
    • Crafting and Economy
    • Skills and Abilities
  4. World Design
    • World Map
    • Key Locations
    • Environmental Design
    • Dynamic Systems
  5. Technical Specifications
    • Engine and Tools
    • Art and Asset Requirements
    • Performance Considerations
    • Compatibility
  6. User Interface (UI)
    • Main Menu
    • HUD Elements
    • Inventory and Character Screens
  7. Audio Design
    • Music and Sound Effects
    • Voice Acting
    • Environmental Sounds
  8. Marketing and Community Engagement
    • Target Audience
    • Promotional Strategy
    • Community Interaction
  9. Development Timeline
    • Milestones
    • Testing Phases
    • Release Plan

1. Overview

Game Concept

"Oliver Glover’s Star Wars RPG" is a mod for Fallout 4 that transforms the game's world into a Star Wars universe. Players will explore a Never Seen Before open world experience, engage in epic space battles, and uncover a rich narrative set in the iconic Star Wars galaxy. The mod combines Fallout 4's open-world RPG mechanics with the expansive lore and setting of Star Wars.

Setting

The game is set in a galaxy far, far away during the events of “A New Hope”. Key locations include The desert planet of Tatooine, a lush forest moon of Endor, and the Humongous City of Coruscant.

Core Gameplay

  • Open-World Exploration: Players can traverse diverse planets, engage in space travel/ Battles, and discover hidden secrets.
  • Role-Playing: Deep character customization, moral choices, and branching storylines influenced by player decisions.
  • Combat: Dynamic blaster and lightsaber combat, space dogfights, and tactical engagements.

Unique Selling Points

  • Star Wars Integration: Authentic Star Wars universe experience within Fallout 4’s engine.
  • Custom Assets: New models, textures, and audio to enhance the Star Wars atmosphere.
  • Expanded Narrative: Rich lore and quests that delve into Star Wars history and conflicts.

2. Story and Narrative

Plot Summary

The player takes on the role of a rogue clone caught in the crossfire between the New Empire and a Group of Smugglers. The story involves uncovering a plot that could tip the balance of power in the galaxy, choosing sides, and influencing the outcome of the Galaxy.

Key Characters

  • Player: The protagonist, outlaw with a mysterious past.
  • Dava Qaurgo: Crime Boss leader seeking a team to steal from the infamous crime boss Jaba the hutt.
  • Darth Vader: The menacing Sith Lord with a personal vendetta against the player.
  • Telo Cal: The charming smuggler who provides aid and comic relief.

Factions and Lore

  • Empire: Authoritarian regime seeking to crush the rebellion.
  • Rebel Alliance: Group fighting for freedom and democracy.
  • Neutral Factions: Various independent groups with their agendas and conflicts.
  • Crimson Dawn: Famous Crime Gang all through the galaxy

Quests and Missions

  • Main Story Missions: Key events and battles that drive the central narrative forward.
  • Side Quests: Optional missions that explore the backstories of characters and factions.
  • Dynamic Events: Randomly occurring events that add variety and challenge.

3. Gameplay Mechanics

Character Creation

  • Customization: Extensive options for creating characters, including species, appearance, and backgrounds and name.
  • Skills and Abilities: Unique skill trees related to combat, diplomacy, and space travel.

Combat System

  • Blasters and Lightsabers: Different types of weapons with unique mechanics and abilities.
  • Space Battles: Engage in dogfights using customizable ships.
  • Gunplay Animations: All new Gunplay and Combat Animations for modern combat

Exploration and Interaction

  • Planetary Exploration: Travel between planets, and locations each with distinct environments and challenges.
  • NPC Interaction: Dialogue systems and choices that impact relationships and story outcomes.

Crafting and Economy

  • Resource Gathering: Collect materials from planets and space battles.
  • Crafting System: Create and upgrade weapons, gear, and starships, bases and settlements.

Skills and Abilities

  • Skill Progression: Earn experience to unlock new abilities and improve existing ones.
  • Force Powers: If applicable, players can learn and use Force abilities to influence the world.

4. World Design

World Map

  • Planets: Diverse locations including deserts, forests, and urban landscapes.
  • Space: Free open world play area to move and go where you please.

Key Locations

  • Tatooine Desert: Home to smugglers and hidden secrets.
  • Endor Forest Moon: A lush environment with ancient ruins and wildlife.
  • Coruscant City: A bustling metropolis filled with intrigue and conflict.

Environmental Design

  • Dynamic Weather: Changing weather patterns and day-night cycles that affect gameplay.
  • Interactive Elements: Objects and environments that players can interact with and manipulate.

Dynamic Systems

  • Faction Influence: Player actions impact faction control and influence over different regions.
  • Event Triggers: Random and story-driven events that shape the game world.

5. Technical Specifications

Engine and Tools

  • Fallout 4 Engine: Utilize the Creation Engine for modding.
  • Modding Tools: Use tools like the Creation Kit and external programs for asset creation.

Art and Asset Requirements

  • Models and Textures: New assets for Star Wars-themed environments, characters, and objects.
  • Animations: Custom animations for lightsaber combat, space flight, and more.

Performance Considerations

  • Optimization: Ensure the mod runs smoothly on a range of hardware configurations.
  • Compatibility: Test compatibility with other popular mods and base game updates.

6. User Interface (UI)

Main Menu

  • Start Game: Options to begin a new game, load a saved game, or adjust settings.
  • Settings: Access to HUD, audio, and gameplay settings.

HUD Elements

  • Health and Ammo: Display health, ammo, and other critical stats.
  • Compass: Show location, objectives, and points of interest.

Inventory and Character Screens

  • Character Stats: View and manage character attributes and abilities.
  • Inventory Management: Organize and equip items, weapons, and gear.

7. Audio Design

Music and Sound Effects

  • Soundtrack: Incorporate iconic Star Wars music and new compositions.
  • SFX: Blasters, lightsabers, and space engines with high-quality sound effects.

Voice Acting

  • Character Voices: Voice work for key characters to enhance immersion.
  • Dialogue: Voiceovers for main quests and interactions.

Environmental Sounds

  • Ambience: Sounds for different environments, including space, cities, and wilderness.

8. Marketing and Community Engagement

Target Audience

  • Star Wars Fans: Appeal to fans of the Star Wars universe and its lore.
  • Fallout 4 Players: Engage players familiar with Fallout 4’s RPG mechanics.

Promotional Strategy

  • Trailers and Teasers: Create engaging media to showcase the mod’s features.
  • Social Media: Use platforms like Twitter, Facebook, and Reddit to build hype and engage with the community.

Community Interaction

  • Feedback Channels: Provide forums or Discord channels for player feedback and discussion.
  • Updates and Patches: Regularly update the mod based on community input and bug reports.

9. Development Timeline

Milestones

  • Pre-Production: Conceptualize and design key aspects of the mod.
  • Asset Creation: Develop and integrate new models, textures, and audio.
  • Alpha Testing: Internal testing to identify and fix major issues.
  • Beta Testing: Release a public beta to gather feedback and make improvements.
  • Final Release: Launch the completed mod and provide ongoing support.

Testing Phases

  • Internal Testing: Rigorous testing by the development team.
  • Community Testing: Open beta phase with player feedback and bug reports.

Release Plan

  • Launch Date: Announce and release the mod.
  • Post-Launch Support: Monitor performance and address any issues that arise.

This design document provides a structured approach to creating a life long dream for Oliver. Star Wars An Open World RPG ensuring that all aspects of the mod are well-planned and executed. We do not have any permission or ownership of the brands “StarWars” “Fallout 4”

All rights reserved to LucasFilms LTD and Bethesda Game Studios.

 


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